#pragma once

#include "Types.h"
#include "Projectile.h"

class CCounterMissile : public CProjectile, public TRefCount<CCounterMissile>
{
public:
	virtual __inline E_PROJECTILE_TYPE getProjectileType(){ return E_PROJECTILE_TYPE::Counter; } 

	CCounterMissile(void);
	~CCounterMissile(void);
};
